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AI Insights · Timothy · October 2022

Performance of Top 5 Slime Games on Unified Platform in Mexico, Q3 2022

In Q3 2022, the top slime games in Mexico showed varied trends in downloads, revenue, and active users. Sensor Tower's data highlights the performance of these apps across both iOS and Android platforms.

Performance of Top 5 Slime Games on Unified Platform in Mexico, Q3 2022

In the third quarter of 2022, the top slime games in Mexico demonstrated diverse trends in terms of downloads, revenue, and active users. Here’s a closer look at the performance of these apps according to Sensor Tower's data.

Super Slime Simulator: DIY Art from Dramaton saw its weekly downloads fluctuate, starting at around 17.8K in late June and peaking at 22.7K in mid-July. By the end of September, downloads stabilized at approximately 16.3K. The app's weekly revenue experienced a modest increase, with a notable peak of $54 in the first week of August. Active users showed a similar trend, peaking at 89.3K in late July before declining to around 71.1K by the end of the quarter.

Slime Simulator Time: 3D ASMR by Questzy had a consistent weekly download pattern, starting at 9.8K and ending at about 8.9K. Despite no revenue reported, the app maintained a stable number of active users, reaching a peak of 38.3K in mid-September before slightly declining to 29.9K by the end of the month.

Slime ASMR Simulator DIY Slime from Jamcoco reported a significant drop in downloads, starting at 4.7K in late June and plummeting to just 14 by the end of August. Active users followed a similar trend, decreasing from 7.4K in late June to 3.3K by the end of September.

My Talking Slimy: Cat Friends, released by Pixeland OU, had a varied download trend, starting with 3.1K in mid-August, peaking at 2.8K in mid-September, and dramatically dropping to 124 by the end of the quarter. Its active users mirrored this pattern, starting at 2.1K and ending with 1K.

World of Slime Simulator Games from SOLID APPS INC showed an interesting download pattern, starting at 18 and peaking at 2.1K in mid-September. Weekly revenue for this app saw an increase, peaking at $77 in late August. Active users increased from 500 in late June to 2.3K by the end of September.

These insights provide a snapshot of the slime games market in Mexico for Q3 2022. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022